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SPHERE_FIBONACCI_GRID\ Fibonacci Spiral Grid on a Sphere {#sphere_fibonacci_grid-fibonacci-spiral-grid-on-a-sphere align=”center”} =================================


SPHERE_FIBONACCI_GRID is a C++ library which constructs a grid of points using the Fibonacci spiral over the surface of a sphere in 3D.

Licensing: {#licensing align=”center”}

The computer code and data files described and made available on this web page are distributed under the GNU LGPL license.

Languages: {#languages align=”center”}

SPHERE_FIBONACCI_GRID is available in a C version and a C++ version and a FORTRAN77 version and a FORTRAN90 version and a MATLAB version and a Python version.

BALL_GRID, a C++ library which computes a grid of points over the interior of a ball in 3D.

CIRCLE_ARC_GRID, a C++ program which computes points equally spaced along a circular arc;

CUBE_GRID, a C++ library which computes a grid of points over the interior of a cube in 3D.

DISK_GRID, a C++ library which computes a grid of points over the interior of a disk in 2D.

ELLIPSE_GRID, a C++ library which computes a grid of points over the interior of an ellipse in 2D.

ELLIPSOID_GRID, a C++ library which computes a grid of points over the interior of an ellipsoid in 3D.

HYPERCUBE_GRID, a C++ library which computes a grid of points over the interior of a hypercube in M dimensions.

LINE_GRID, a C++ library which computes a grid of points over the interior of a line segment in 1D.

POLYGON_GRID, a C++ library which generates a grid of points over the interior of a polygon in 2D.

PYRAMID_GRID, a C++ library which computes a grid of points over the interior of the unit pyramid in 3D;

SIMPLEX_GRID, a C++ library which generates a grid of points over the interior of a simplex in M dimensions.

SPHERE_GRID, a C++ library which provides a number of ways of generating grids of points, or of points and lines, or of points and lines and faces, on the surface of the unit sphere in 3D.

SPHERE_LLQ_GRID, a C++ library which uses longitudes and latitudes to create grids of points, lines, and quadrilaterals on the surface of the unit sphere in 3D.

SPHERE_LEBEDEV_RULE, a C++ library which computes Lebedev quadrature rules over the surface of the unit sphere in 3D.

SPHERE_LLQ_GRID, a C++ library which computes a grid of quadrilaterals bounded by latitude and longitude lines over the surface of a sphere in 3D.

SPHERE_LLT_GRID, a C++ library which computes a grid of triangles bounded by latitude and longitude lines over the surface of a sphere in 3D.

SQUARE_GRID, a C++ library which computes a grid of points over the interior of a square in 2D.

TETRAHEDRON_GRID, a C++ library which computes a grid of points over the interior of a tetrahedron in 3D.

TRIANGLE_GRID, a C++ library which computes a grid of points over the interior of a triangle in 2D.

WEDGE_GRID, a C library which computes a grid of points over the interior of the unit wedge in 3D.

Reference: {#reference align=”center”}

  1. Richard Swinbank, James Purser,\ Fibonacci grids: A novel approach to global modelling,\ Quarterly Journal of the Royal Meteorological Society,\ Volume 132, Number 619, July 2006 Part B, pages 1769-1793.

Source Code: {#source-code align=”center”}

Examples and Tests: {#examples-and-tests align=”center”}

List of Routines: {#list-of-routines align=”center”}

You can go up one level to the C++ source codes.


Last revised on 14 May 2015