PPMA_TO_PPMB\
PPMA to PPMB graphics file conversion {#ppma_to_ppmb-ppma-to-ppmb-graphics-file-conversion align=”center”}
=====================================
PPMA_TO_PPMB is a C++ program which converts PPMA files to PPMB
format.
PPMA_TO_PPMB is a simple application which runs on top of the PPMA_IO
and PPMB_IO libraries.
Usage: {#usage align=”center”}
- ppma_to_ppmb file.ppma file.ppmb
- reads the data in file.ppma and writes it to file.ppmb
Licensing: {#licensing align=”center”}
The computer code and data files described and made available on this
web page are distributed under the GNU LGPL
license.
Languages: {#languages align=”center”}
PPMA_TO_PPMB is available in a C++
version and a FORTRAN90
version.
PPMA, a data directory which contains
sample ASCII PPM files.
PPMA_IO, a C++ library which is
used by PPMA_TO_PPMB to read in the ASCII PPM file.
PPMB, a data directory which contains
sample PPMB files.
PPMB_IO, a C++ library which is
used by PPMA_TO_PPMB to write out the PPMB file.
Reference: {#reference align=”center”}
- the NETPBM homepage.
Source Code: {#source-code align=”center”}
List of Routines: {#list-of-routines align=”center”}
- MAIN is the main program for PPMA_TO_PPMB.
- I4_MAX returns the maximum of two integers.
- I4VEC_TO_UCVEC converts an I4VEC to a UCVEC.
- PPMA_CHECK_DATA checks the data for an ASCII portable pixel
map file.
- PPMA_READ reads the header and data from an ASCII portable
pixel map file.
- PPMA_READ_DATA reads the data in an ASCII portable pixel map
file.
- PPMA_READ_HEADER reads the header of an ASCII portable pixel
map file.
- PPMA_TO_PPMB converts an ASCII PPM file to binary PPM format.
- PPMB_WRITE writes the header and data for a binary portable
pixel map file.
- PPMB_WRITE_DATA writes the data for a binary portable pixel
map file.
- PPMB_WRITE_HEADER writes the header of a binary portable pixel
map file.
- TIMESTAMP prints the current YMDHMS date as a time stamp.
You can go up one level to the C++ source codes.
Last revised on 04 December 2006.